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Any Cocos2D iPhone game programers out there?


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Just curious. Been playing with the Cocos2D framework with a friend and we're stuck. We've got a ball (like a tiny pinball) rolling on a board and a hole. The hole now has a bit of gravity to pull the ball in when it gets in the boundaries of it but I can't seem to get the ball to stay put!

It just needs to sit there as long as you hold the device still.

If no one here can help, at least I was able to vent my frustration.

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